CTL_PreviewAction=N�hled
CTL_PreviewSettingsAction=Nastaven� n�hledu
CTL_PreviewSettingsTopComponent=Nastaven� n�hledu
CTL_PreviewTopComponent=N�hled
!HINT_PreviewSettingsTopComponent=Preview Settings
!HINT_PreviewTopComponent=Preview
OpenIDE-Module-Short-Description=N�hled a \u010d�sti nastaven� n�hledu

GenericColorizerPanel.CustomColorRadioButton.text=Vlastn� barva

PreviewNode.displayName = Nastaven� n�hledu

PreviewSettingsTopComponent.savePreset.input = N�zev
PreviewSettingsTopComponent.savePreset.input.title = P\u0159edvolba
PreviewSettingsTopComponent.savePreset.status = P\u0159edvolba {0} ulo\u017eena
PreviewTopComponent.bannerLabel.text=Pracovn� prostor byl aktualizov�n. Chcete n�hled obnovit?
PreviewTopComponent.refreshButton.text=Obnovit
PreviewTopComponent.busyLabel.text=Obnovov�n�...
PreviewSettingsTopComponent.box.text=
PreviewSettingsTopComponent.saveButton.toolTipText=Ulo\u017eit p\u0159edvolbu
PreviewSettingsTopComponent.saveButton.text=
PreviewSettingsTopComponent.ratioLabel.text=0
PreviewSettingsTopComponent.labelRatio.text=Pom\u011br n�hledu\:
PreviewSettingsTopComponent.refreshButton.text=Obnovit
PreviewSettingsTopComponent.labelPreset.text=P\u0159edvolby
PreviewSettingsTopComponent.ratio.minimum = Minimum
PreviewSettingsTopComponent.propertySheetTab = Nastaven�
PreviewSettingsTopComponent.rendererManagerTab = Spravovat vykreslova\u010de
PreviewTopComponent.backgroundButton.text=Pozad�
PreviewTopComponent.resetZoomButton.text=Resetovat p\u0159ibl�\u017een�
PreviewSettingsTopComponent.svgExportButton.text=SVG/PDF/PNG
PreviewSettingsTopComponent.labelExport.text=Export\:
PreviewSettingsTopComponent.svgExportButton.toolTipText=Exportovat jako form�t SVG nebo PDF
PreviewTopComponent.plusButton.toolTipText=P\u0159ibl�\u017eit v�ce
PreviewTopComponent.minusButton.toolTipText=P\u0159ibl�\u017eit m�n\u011b
RendererManager.selectAllButton.text=Ozna\u010dit v\u0161e
RendererManager.unselectAllButon.text=Odzna\u010dit v\u0161e
RendererManager.restoreOrderButton.text=Obnovit po\u0159ad� vykreslova\u010d\u016f
RendererManager.infoLabel.text=
RendererManager.description1=Umo\u017e\u0148ure V�m povolit/zak�zat vykreslova\u010de n�hledu a nastavit jejich po\u0159ad� spu\u0161t\u011bn�.
RendererManager.description2=Toto byste norm�ln\u011b nemuseli prov�st, pokud V�\u0161 seznam z�suvn�ch modul\u016f nen� velmi dlouh�.
